Pokopia World

Tools & databases

Circle Generator

Use this circle generator to create block-perfect filled circles, connected rings, and layer-by-layer sphere blueprints for Minecraft, Pokémon Pokopia, and other block-building games.

Block blueprint

100%

Ring blueprint, 21 by 21 blocks, showing 124 blocks on this layer.

Outer dimensions
21 × 21
Wall blocks (per layer)
124
Interior space
225empty blocks

17 × 17

Row-by-row build guide

Begin at the blueprint’s northwest corner. Row 1 is the northernmost row and row numbers increase toward the south; column 1 is the westernmost column and column numbers increase toward the east. Ranges include both endpoints. For example, “5–8 (4) · 13–16 (4)” means place blocks in columns 5 through 8 and 13 through 16, leaving columns 9–12 empty. The dot separates two disconnected segments, each number in parentheses is that segment’s length, and the value on the right is the row’s total block count.

  1. Row 18–14 (7) columns7 blocks
  2. Row 26–16 (11) columns11 blocks
  3. Row 35–8 (4) · 14–17 (4) columns8 blocks
  4. Row 44–6 (3) · 16–18 (3) columns6 blocks
  5. Row 53–4 (2) · 18–19 (2) columns4 blocks
  6. Row 62–4 (3) · 18–20 (3) columns6 blocks
  7. Row 72–3 (2) · 19–20 (2) columns4 blocks
  8. Row 81–3 (3) · 19–21 (3) columns6 blocks
  9. Row 91–2 (2) · 20–21 (2) columns4 blocks
  10. Row 101–2 (2) · 20–21 (2) columns4 blocks
  11. Row 111–2 (2) · 20–21 (2) columns4 blocks
  12. Row 121–2 (2) · 20–21 (2) columns4 blocks
  13. Row 131–2 (2) · 20–21 (2) columns4 blocks
  14. Row 141–3 (3) · 19–21 (3) columns6 blocks
  15. Row 152–3 (2) · 19–20 (2) columns4 blocks
  16. Row 162–4 (3) · 18–20 (3) columns6 blocks
  17. Row 173–4 (2) · 18–19 (2) columns4 blocks
  18. Row 184–6 (3) · 16–18 (3) columns6 blocks
  19. Row 195–8 (4) · 14–17 (4) columns8 blocks
  20. Row 206–16 (11) columns11 blocks
  21. Row 218–14 (7) columns7 blocks

A circle generator for Minecraft, Pokopia, and more

Block-building games use square grids, so smooth-looking curves must be translated into symmetric pixel patterns. The tool calculates those patterns consistently for odd and even diameters, whether you are planning a Minecraft tower, a Pokopia plaza, or another block-based build.

Connected-wall mode closes diagonal-only corners that can look joined in a diagram but leave gaps in a finished wall. It is especially useful for Pokopia builds and Minecraft structures that require orthogonally connected blocks. Everything runs locally in your browser.

How to build from the blueprint

  1. 1Choose a filled circle for floors or plazas, a ring for towers and round rooms, or a sphere for globes and domes in your block-building game.
  2. 2Pick a diameter. Use the N/W/E/S markers and the row guide to lay out the first layer from a known center line.
  3. 3For a sphere, begin at layer 1 and move upward. Opposite layers mirror each other, so you can reuse the indicated pattern.
  4. 4Download the PNG or copy the configured link to keep the plan beside you while playing.

Circle generator FAQ

Can I use this as a Minecraft circle generator?+

Yes. The blueprints use a standard square block grid, so you can follow them in Minecraft, Pokémon Pokopia, and other block-building games. The tool is not affiliated with or connected to those games.

Should I use an odd or even diameter?+

Odd circles have one center block and are easy to align around a landmark. Even circles are centered between four blocks and often work better for doors placed on opposite sides.

Why is connected-wall mode enabled by default?+

A mathematically thin pixel circle can meet only at diagonal corners. Some builds need orthogonally connected wall blocks, so this mode fills those corner gaps.

Does the tool upload or modify my game?+

No. It only creates a visual blueprint in your browser and cannot connect to a game or read, modify, or import any save file.